LadyCrimson
Wanderer
Demise QnA (Mar 5, 2009)
How many items are on the server? How many RBCs are in game? Ornaments of the Magician? Hat of the Magi? Totems?
As of yesterday morning there were 168,561 mobiles and 6,087,950 items on server. Not so shabby but my guess is those numbers have gone up by a few hundred overnight.
Now, I can appreciate a person wanting to know exactly how many of each item are on server; however, I'm not going to send the admin on a cat and mouse chase. Obviously also knowing the exact numbers of all the biggies can also give an advantage to anyone that has one and wants to sell it. What I can do is reference a post a while back we had about the net tosses. Counts were done on a few items so I'll just parrot them back to you here:
When can we expect another maze, crafted by Naddict?
(answered by Naddict) Nothing is planned right now, its usually when I can come up with enough new stuff to confuse the players with. I learned alot of new tricks from the players during the last version so I need to come up with new puzzles to get around those.
What is your least favorite town in the whole of UO and why would you rather avoid it?
Athena: It has to be Luna, I would blow it up if I could
Caine: Luna, because it is a huge pain in the ass.
Crimson: I detest Trinsic. I get lost there. Its the most confusing city I have ever been in and well, I just don't go there outside of the Obsidian Quest.
Ferris: Wind, too much marble.
Naddict: Luna. It's a terrible town design which just leads to a lot of lag.
Nestor: Bucs, it's just a scary town
psz: Any town in The Lost Lands. Reason: It's the Lost Lands :-P
Xavier: Magincia - not enough anything
Ever got killed by Ferris?
Athena: Strangely enough .. No I haven't ... YET!
Caine: Of course
Crimson: yup... player and staff chars have both fallen at the hands of Ferris.
Ferris: Once or twice.
Naddict: The better question might be who hasn't been killed by Ferris.
Nestor: What a question to ask
psz: In game, or ... ?
Xavier: Nope!
(EDIT: As of March 5th, 4:58pm EST, Athena and Xavier have now been killed by Ferris.)
If you were in charge of UO, what would you change?
Athena: No Elves!
Caine: No tram, keep young status and possibly increase young time to allow people time to train a bit before being slaughtered.
Crimson: I would actually extend the Fel ruleset but continue to withhold all young people to Tram rulesets for training. Luna would be changed completely around and the all access NPC pass would end. I would like to see a town system put in place so players could build their own town, maintain citizens, boundaries, and NPC rewards (ie banker, provisioner, etc) with cost and reward involved. More group dynamics are needed in hunting/questing. Of course... all of this (and many other thoughts) are for changes to UO. For Demise, I'd stick with getting instanced corpses in as a primary goal.
Ferris: Need more dynamic content.
Naddict: Instanced corpses would be nice. Maybe some large quest system for guilds to participate in besides champion spawns.
psz: Items made of different ores would be worth different amounts on NPC Vendors. (Demise had this for a very short time). The Virtue System would work and make sense in the Traditional Ultima way. Tram would be gone, and Malas would be Fel Rules (and I'm a Trammy :-P). More social aspects to get Group Gaming more involved (beyond guilds and Factions). Probably another three or four dozen things.
Xavier: Instanced gauntlet! Not just corpses, but bosses, doors, everything. Each party or individual entering the gauntlet will see only THEIR instanced bosses, and related items/corpses, and will not see other players or parties. When the last of each party logs out, their instance gets destroyed and they must re-enter to get it started again. Loot rights would go back to pre-aos when it was much much harder to hit something a couple times and get loot rights, and corpses in tram and fel are legally lootable after the first 7 min timer. Runics would be adjusted for results better reflecting their obtainability.
--------------------------
Got a question you want to ask staff? Email them to uoladycrimson -at- yahoo -dot- com
Questions sent in by other means will be deleted. Questions along the lines of 'when are we getting ML' will be ignored.
How many items are on the server? How many RBCs are in game? Ornaments of the Magician? Hat of the Magi? Totems?
As of yesterday morning there were 168,561 mobiles and 6,087,950 items on server. Not so shabby but my guess is those numbers have gone up by a few hundred overnight.
Now, I can appreciate a person wanting to know exactly how many of each item are on server; however, I'm not going to send the admin on a cat and mouse chase. Obviously also knowing the exact numbers of all the biggies can also give an advantage to anyone that has one and wants to sell it. What I can do is reference a post a while back we had about the net tosses. Counts were done on a few items so I'll just parrot them back to you here:
Rose of Trinsic: 131
Quackle Cutlass: 50
Ornies: 281
When can we expect another maze, crafted by Naddict?
(answered by Naddict) Nothing is planned right now, its usually when I can come up with enough new stuff to confuse the players with. I learned alot of new tricks from the players during the last version so I need to come up with new puzzles to get around those.
What is your least favorite town in the whole of UO and why would you rather avoid it?
Athena: It has to be Luna, I would blow it up if I could
Caine: Luna, because it is a huge pain in the ass.
Crimson: I detest Trinsic. I get lost there. Its the most confusing city I have ever been in and well, I just don't go there outside of the Obsidian Quest.
Ferris: Wind, too much marble.
Naddict: Luna. It's a terrible town design which just leads to a lot of lag.
Nestor: Bucs, it's just a scary town
psz: Any town in The Lost Lands. Reason: It's the Lost Lands :-P
Xavier: Magincia - not enough anything
Ever got killed by Ferris?
Athena: Strangely enough .. No I haven't ... YET!
Caine: Of course
Crimson: yup... player and staff chars have both fallen at the hands of Ferris.
Ferris: Once or twice.
Naddict: The better question might be who hasn't been killed by Ferris.
Nestor: What a question to ask
psz: In game, or ... ?
Xavier: Nope!
(EDIT: As of March 5th, 4:58pm EST, Athena and Xavier have now been killed by Ferris.)
If you were in charge of UO, what would you change?
Athena: No Elves!
Caine: No tram, keep young status and possibly increase young time to allow people time to train a bit before being slaughtered.
Crimson: I would actually extend the Fel ruleset but continue to withhold all young people to Tram rulesets for training. Luna would be changed completely around and the all access NPC pass would end. I would like to see a town system put in place so players could build their own town, maintain citizens, boundaries, and NPC rewards (ie banker, provisioner, etc) with cost and reward involved. More group dynamics are needed in hunting/questing. Of course... all of this (and many other thoughts) are for changes to UO. For Demise, I'd stick with getting instanced corpses in as a primary goal.
Ferris: Need more dynamic content.
Naddict: Instanced corpses would be nice. Maybe some large quest system for guilds to participate in besides champion spawns.
psz: Items made of different ores would be worth different amounts on NPC Vendors. (Demise had this for a very short time). The Virtue System would work and make sense in the Traditional Ultima way. Tram would be gone, and Malas would be Fel Rules (and I'm a Trammy :-P). More social aspects to get Group Gaming more involved (beyond guilds and Factions). Probably another three or four dozen things.
Xavier: Instanced gauntlet! Not just corpses, but bosses, doors, everything. Each party or individual entering the gauntlet will see only THEIR instanced bosses, and related items/corpses, and will not see other players or parties. When the last of each party logs out, their instance gets destroyed and they must re-enter to get it started again. Loot rights would go back to pre-aos when it was much much harder to hit something a couple times and get loot rights, and corpses in tram and fel are legally lootable after the first 7 min timer. Runics would be adjusted for results better reflecting their obtainability.
--------------------------
Got a question you want to ask staff? Email them to uoladycrimson -at- yahoo -dot- com
Questions sent in by other means will be deleted. Questions along the lines of 'when are we getting ML' will be ignored.