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[COmpleted] Summons can access houses via the first house tile step.

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Caine

UO Gamers: Demise Admin
[CODER NEEDED] Summons can access houses via the first house tile step.

Behavior on Demise: You can target the house sign and drop summons on the first step, also they can wander onto the first step, of a private home

Behavior on OSI: Summons cannot walk onto the step or be cast on the house sign.

Supporting Documentation (URLs):
Changes needed:
 

Xavier

Account Terminated
Re: [READY] *priority* Nature's Fury - multiple problems

Osi....
 

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Xavier

Account Terminated
Re: [CODER NEEDED] Summons can access houses via the first house tile step.

Sorry, a little more info here ... I *really* had to screw with it to get it onto that step when it shouldnt be, just to illustrate that OSI has an issue there too.

What I did notice the major difference is, house signs cant be targetted with jack-s*** ... and neither can the ban location. Im thinking, fix these and youve fixed the problem, essentially. NOTHING we do is going to make this behave *exactly* like OSI To do that, we would have to fix it completely then re-create OSIs version of this behavior.
 
Re: [CODER NEEDED] Summons can access houses via the first house tile step.

so, which it should be written in a RunUO bugreport about this?
 

Xavier

Account Terminated
Re: [CODER NEEDED] Summons can access houses via the first house tile step.

The ban location and sign should not be targettable. If I recall correctly, fixing those should fix this issue altogether. We could go one better than OSI, and fix it all, making that corner step 100% inaccessible to them as well.
 
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