UOGamers Community

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

  • To obtain new Razor updates, please reinstall Razor from our new website.

A few RunUO/OSI inconsistencies

Kraz

AssistUO Developer
- Controlled followers that can be renamed have a "Rename" [1111680] option on context menu;

- Dead bonded pets will get back to you on every reconnect, being on an instant logoff location or not;

- Calm will not prevent you from using ethereals;

- Dryad calm effect duration should range from 20 to 35 seconds instead of 20 to 80 seconds, if the dryad gets killed the effect ends.

+ Every step into Twisted Weald's sands forces your character to walk and the following message appears: "You suddenly find yourself unable to run." [1152144], after 5 seconds you are free to run again and the following message appears: "You are are free to move again." [1152145]
Note: that must be coded carefully to avoid client-side hacks, it *must* be controlled server-side, just sending a speed packet is *not* enough.

- Arch Cure and Arch Protection target flag is beneficial not neutral;

- Dispel target flag is neutral not harmful, Mass Dispel is already correct;

- NPC's revenants are not attacking on Trammel ruleset facets;

+ The entire MageAI is a mess and need a re-work to follow OSI, mages should combo more oftenly, debuff targets and buff themselves with bless, strength, cunning and agility.
Note: this behavior applies to pure mage creatures with low strength - wisps, changelings, etc -, I suggest a "Pure Mage" AI/Behavior, current "Mage AI" is fine for other creatures that does not rely mostly on mage spells;

- Commiting a criminal action towards a target that is outside the house will force you to leave house;

- It is possible to perform beneficial actions to murderers without getting criminal unless the murderer target is also criminal;

+ You cannot cut a *player* corpse that you have *not* killed - even in Felucca - a message appears: "You may not dismember that corpse as you do not have rights to it." [1005016]
Note: this will avoid scams like "please cut my body" inside guards zone.

+ You cannot carve a *NPC* corpse that you have *not* killed - even in Felucca - a message appears: "You did not earn the right to loot this creature!" [1005035].

+ "Shop Recall Rune", is it a rune marked inside a house that has vendors?
Labels: http://s9.postimg.org/shfywreun/shop_recall_rune_labels.png

+ Recall Rune missing facet and type label?
Labels: http://s7.postimg.org/4wat9pxrv/recall_rune_labels.png

- Carving a corpse while unmounted produces an animation;

- Trying to cut items outside of your backpack with a scissors returns the message: "Items you wish to cut must be in your backpack." [502437];

- Killing a NPC - in Felucca - with a character and trying to loot with another returns the message: "You did not earn the right to loot this creature!" [1005035];
 

Larson

Demise Administrator
Staff member
Thank you for your reports, but can you please only post one bug per thread.
Also please check what you have posted hasn't been reported already.For instance the report for the sand in twisted weald is reported here http://www.uogamers.com/community/index.php?threads/513875/

I will get a how-to posted soon for the bug section so apologies for the confusion.
There are also a lot of old reports we have to sift through too which is taking some time, please bear with us. Thanks :)
 
Top