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magic arrow - fireball ULTRAFAST macro

otimpyre

Sorceror
Just mine. When I target things I give the target an alias. Such as nearest grey becomes called 'mob' then all my spells are set up like this 'mob' Then I stop my macros with a stop macr. Just my preference helps keep me from accidentally targeting friendly and pets.


//MA FB
cast 'Magic Arrow' 'mob'
pause 630
cast 'Fireball' 'mob'
pause 920
 

Nordon

Sorceror
For the archives:
Code:
// Author: Kraz (?)
// Description: Harm, Magic Arrow and Fireball
// Important: mark "Do not auto interrupt" option so you can hold your hotkey down
if @inrange 'enemy' 10
  // Dump existing harmful target on enemy
  if targetexists 'harmful'
    target! 'enemy'
    // Harm if enemy is standing next to you
  elseif @inrange 'enemy' 1
    cast 'Harm' 'enemy'
  else
    // Handle sequence, using alias trick
    if not @findalias 'Sequencing'
      cast 'Magic Arrow' 'enemy'
      @setalias 'Sequencing' 'self'
    else
      cast 'Fireball' 'enemy'
      @unsetalias 'Sequencing'
    endif
    // Wait until cast is finished
    while waitingfortarget 'harmful'
    endwhile
  endif
endif
 
I'm still building my first character here, so i suppose i wont be finding myself in a pvp situation right away, but i am praying combat hasn't been reduced to script style macros. Is the reason behind the macro because "can't beat em join em" or that to do it manually, most people find themselves unable?

Part of what has me taking a break from hybrid is the rampant use of 1 button synchs. Better for me to find out now.
 
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