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Necromancy Animate Dead Spell

Bama

Bug Huntress
Whether you have 0 followers or 5 followers you can have 3 animated dead summons at 1 time
This sort of works on Demise
If you have 5 followers and try to use the spell on a corpse that will animate into something you can ride
this action will consume mana/reagents/scrolls and the corpse you cast the spell on will turn to bones but you do not get the animated dead summons
On Demise a necro/tamer with a greater dragon can not animate the corpse of a horse/nightmare/unicorn/etc but the same tamer can animate 3 white wyrms into 3 skeletal dragons

On OSI doing the same thing you do get the animated summons but if you try to mount it you get a system message saying you can't ride it because you have too many followers to control the summons or something like that


The following can't be done on Demise

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On OSI an animate dead summons which can be ridden shows up on your status gump as a follower only if you are riding it
If you are not riding it, it is not considered a follower
 
Last edited:

MB.

Wanderer
So why bother changing this, seems to work better than OSI. Why do you always nitpick inconsequential convenient inconsistencies and then act passive aggressive in other topics when your changes haven't been made?
 

Lucifall

Knight
She has already reported relevant stuff like pixies and stronger-than-should-be grizzled mare. I suppose she's trying simpler stuff now since the other stuff doesn't gets as much attention. This prevents three specific summons depending on what the guy is hunting.
 
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